RT Dissertation/Thesis T1 Contribution to the use of Semantic Web technologies to promote reflection and situational curiosity in Cultural Heritage experiences T2 Contribución al uso de tecnologías de Web Semántica para promover la reflexión y la curiosidad situacional en experiencias de Patrimonio Cultural A1 Dahroug, Ahmed K1 1203.08 Código y Sistemas de Codificación K1 5502.04 Teorías y Métodos AB The evolution of Information & Communication Technologies (ICTs) during the last decades has transformed the way that the masses can appraise cultural heritage: the inception of the World Wide Web first made loads of information available online; then the social revolution of the Web 2.0 brought inopportunities for people to share cultural experiences, and the more recent developments of the Semantic Web (which many authors refer to as “Web 3.0”) are enabling computersto process growing amounts of metadata, for example, to automatically put heritage items into tailor-made collections to browse online or into personalized itineraries to followinside the museums. Undoubtedly, cultural experiences can be more attractive today than 20 years ago, but their general appeal has not grown accordingly. Even people who have interest in history, art or other areas of humanities are typically not aware of small or medium-sized museums (of which there are thousands only in Europe), since many of them mostly know about the famous large venues. As a result, many museums today suffer from very little traffic and seek survival.In this thesis, we argue that ICTs can have a great effect in attracting and changing the mindset of people towards museums and cultural heritage, for example by exploiting associations between the context of actual/potential visitors and relevant dates, periods or events connected to the heritageitems. To this aim, we are developing a recommender system grounded on rich semantic modeling of temporal information in the user profiles, in the cultural heritage knowledge bases and in an almanac of important days connected to keywords and/or historical events and characters. the experimental study will be conducted in the context of the European project CROSSCULT1, in two pilot experiments that showcase different possibilities to promote serendipity and situational curiosity. YR 2019 FD 2019-07-22 LK http://hdl.handle.net/11093/1298 UL http://hdl.handle.net/11093/1298 LA eng DS Investigo RD 20-sep-2024